Wrapper of syncthing for Android.
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dependabot[bot] f9f4c4457b
Bump zxing-android-embedded from 4.1.0 to 4.3.0
19 hours ago
.github Upgrade to GitHub-native Dependabot (#1646) 6 months ago
.tx Remove play unsupported languages and add info about that to readme 3 months ago
app Bump zxing-android-embedded from 4.1.0 to 4.3.0 19 hours ago
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syncthing Updated Syncthing to v1.18.4-rc.2 19 hours ago
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.gitmodules Revert "Revert build script changes" 4 years ago
CONTRIBUTING.md Added more info about logcat to contributing 5 years ago
ISSUE_TEMPLATE.md Added issue template, based on that in syncthing/syncthing. 5 years ago
LICENSE Change license to MPLv2. 7 years ago
README.md Fixed README.md recognised as binary (#1684) 2 months ago
build.gradle build with java 11 4 months ago
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Build Status License: MPLv2 Bountysource

A wrapper of Syncthing for Android.

screenshot 1 screenshot 2 screenshot 3

Get it on Google Play Get it on F-Droid


The project is translated on Transifex.


Language mappings are defined in .tx/config, with the second code being the one from transifex. Google play supported languages: https://support.google.com/googleplay/android-developer/table/4419860. Android supported languages: https://stackoverflow.com/questions/7973023/what-is-the-list-of-supported-languages-locales-on-android. If a new language is added on transifex that's not supported, add them to deleteUnsupportedPlayTranslations in app/build.gradle.



  • Android SDK (you can skip this if you are using Android Studio)
  • Android NDK ($ANDROID_NDK_HOME should point at the root directory of your NDK)
  • Go (see here for the required version)
  • Java Version 11 (you scan skip this if you are using Android Studio, otherwise you might need to set $JAVA_HOME accordingly)

Build instructions

Make sure you clone the project with git clone https://github.com/syncthing/syncthing-android.git --recursive. Alternatively, run git submodule init && git submodule update in the project folder.

Build Syncthing using ./gradlew buildNative. Then use ./gradlew assembleDebug or Android Studio to build the apk.


The project is licensed under the MPLv2.